← Back to Login SumoVolley.io · PlayBoxx Games

Privacy Policy

Last updated: September 2026

1. Who we are

SumoVolley.io is a free online multiplayer browser game operated by PlayBoxx Games. We do not ask for your real name, your email address, or any payment details to play.

The fastest way to reach us is the Support button on the login screen — it works even if you cannot get into your account. See section 14 for all contact routes.

2. What we collect

When you register an account:

While you play:

Devices you sign in from: when you sign in, your browser is given a device cookie and we record that device on your account. We store a one-way hash of that cookie, a coarse label such as “Android · Chrome” or “Windows · Edge”, and when it was last used. We deliberately do not store the full browser identification string, because that is detailed enough to act as a fingerprint. A device record grants no access by itself — it exists so an administrator can judge an account-recovery request, and so you can see and end other sessions yourself.

If you report a bug or another player:

If the game hits an error in your browser, it sends us the error message, the file and line it came from, the page address, your username if you are signed in, and the same coarse device label. This is how we find faults that players never report.

If you contact support from the login screen, we keep your message, the username you gave, and your IP address, so we can tell a genuine lock-out from an attempt to take over someone else's account.

If moderation action is taken, we keep a record of the ban or mute, the reason given, which moderator acted, and any appeal you submit.

If you ask an administrator to reset your password, we keep that request and, only if you choose to give one, an email address to reply to. Both are deleted once the request is resolved.

3. About IP addresses

This deserves its own section, because an IP address says both too much and too little.

4. What we do not collect

5. Chat messages

Public chat, table chat, and direct messages between players are not stored. They exist only in memory and are gone when the server restarts. We cannot go back and read what was said. There are exactly two exceptions, and both are visible to you:

Separately, the Timeline in Interactions keeps its last 10 lines in your own browser (section 9). Chat and private messages are kept there without their content, and who joined or left is not kept.

6. How we use your data

We do not use your data for advertising or marketing, and we do not profile you.

7. Who can see your data

We do not sell, share or trade your data with anyone.

8. How long we keep it

9. Cookies and browser storage

We use two cookies. Both are strictly necessary, both are HttpOnly (JavaScript cannot read them), both are SameSite=Lax, and both are sent over HTTPS only in production.

The game also keeps a few small items in your browser’s local storage. They stay on your device and are never sent to us:

We use no advertising cookies, no analytics cookies, and no third-party tracking. Both cookies and this storage are needed for features you use, so no cookie banner is required under EU law. You can remove the local storage at any time by clearing this site’s data in your browser.

10. Your rights (GDPR)

If you are in the EU or EEA you have the rights below. Most are available directly in the game, without asking us:

Thirty days is the maximum allowed under EU law, not our target — in practice we answer far sooner.

Anything urgent jumps the queue. If someone else has taken over your account, or deleted it, contact us straight away using the Support button on the login screen. Two things are worth knowing: a deleted account can be restored by an administrator and your username stays reserved for you (section 8), and you can shut an intruder out yourself in seconds with Logout Everywhere and a password change — you do not have to wait for us to do that.

You also have the right to complain to your national data protection authority.

11. Third parties

Your browser loads nothing from anyone else: emoji graphics (Twemoji, © Twitter Inc., CC BY 4.0) and the Cascadia Code typeface are served from this site. There are no external scripts, fonts, or trackers.

Two companies do handle traffic on our behalf, and both necessarily see your IP address:

Neither uses your data for their own purposes.

12. Age requirement

You can play without an account. Anyone can join as a guest — there is no age limit on playing the game, and we ask a guest for nothing at all.

To create an account you must be at least 16 years old.

This is not a number we picked. Under EU data protection law (GDPR, Article 8) sixteen is the default age at which a young person can agree to an online service using their data on their own; below that age a parent or guardian has to agree. Individual EU countries are allowed to lower it, but never below thirteen. We apply sixteen everywhere, because one clear rule beats twenty-seven different ones.

By registering you confirm that you meet this requirement. If we learn that an account belongs to someone under 16, we will delete it.

13. Security

14. Contact

For a privacy question, a data request, or anything else:

In the game — the Support button on the login screen. It works when you are locked out, and it reaches an administrator directly.

By email[email protected]

15. Changes to this policy

We may update this policy. The date at the top and bottom of this page shows when it last changed. Continuing to use the service after a change means you accept the updated policy.